keyboard.c (12512B)
#include "proto/virtual-keyboard-unstable-v1-client-protocol.h" #include <linux/input-event-codes.h> #include <stdio.h> #include <sys/mman.h> #include "keyboard.h" #include "drw.h" #include "os-compatibility.h" #define MAX_LAYERS 25 /* lazy die macro */ #define die(...) \ fprintf(stderr, __VA_ARGS__); \ exit(1) #ifndef KEYMAP #error "make sure to define KEYMAP" #endif #include KEYMAP void kbd_switch_layout(struct kbd *kb, struct layout *l) { kb->prevlayout = kb->layout; kb->layout = l; if (kb->debug) fprintf(stderr, "Switching to layout %s)\n", kb->layout->name); if ((!kb->prevlayout) || (strcmp(kb->prevlayout->keymap_name, kb->layout->keymap_name) != 0)) { fprintf(stderr, "Switching to keymap %s\n", kb->layout->keymap_name); create_and_upload_keymap(kb, kb->layout->keymap_name, 0, 0); } kbd_draw_layout(kb); } uint8_t kbd_get_rows(struct layout *l) { uint8_t rows = 0; struct key *k = l->keys; while (k->type != Last) { if (k->type == EndRow) { rows++; } k++; } return rows + 1; } void kbd_init(struct kbd *kb, struct layout *layouts, char *layer_names_list) { char *s; int i; bool found; fprintf(stderr, "Initializing keyboard\n"); kb->layouts = layouts; for (i = 0; i < NumLayouts - 1; i++) ; fprintf(stderr, "Found %d layouts\n", i); kb->layer_index = 0; if (layer_names_list) { uint8_t numlayers = 0; kb->layers = malloc(MAX_LAYERS * sizeof(enum layout_id)); s = strtok(layer_names_list, ","); while (s != NULL) { if (numlayers + 1 == MAX_LAYERS) { fprintf(stderr, "too many layers specified"); exit(3); } found = false; for (i = 0; i < NumLayouts - 1; i++) { if (kb->layouts[i].name && strcmp(kb->layouts[i].name, s) == 0) { fprintf(stderr, "layer #%d = %s\n", numlayers + 1, s); kb->layers[numlayers++] = i; found = true; break; } } if (!found) { fprintf(stderr, "No such layer: %s\n", s); exit(3); } s = strtok(NULL, ","); } kb->layers[numlayers] = NumLayouts; // mark the end of the sequence if (numlayers == 0) { fprintf(stderr, "No layers defined\n"); exit(3); } } i = 0; enum layout_id lid = kb->layers[0]; while (lid != NumLayouts) { lid = kb->layers[++i]; } fprintf(stderr, "Found %d layers\n", i); enum layout_id layer; if (kb->landscape) { layer = kb->landscape_layers[kb->layer_index]; } else { layer = kb->layers[kb->layer_index]; } kb->layout = &kb->layouts[layer]; kb->prevlayout = kb->layout; /* upload keymap */ create_and_upload_keymap(kb, kb->layout->keymap_name, 0, 0); } void kbd_init_layout(struct layout *l, uint32_t width, uint32_t height) { uint32_t x = 0, y = 0; uint8_t rows = kbd_get_rows(l); l->keyheight = height / rows; struct key *k = l->keys; double rowlength = kbd_get_row_length(k); while (k->type != Last) { if (k->type == EndRow) { y += l->keyheight; x = 0; rowlength = kbd_get_row_length(k + 1); } else if (k->width > 0) { k->x = x; k->y = y; k->w = ((double)width / rowlength) * k->width; x += k->w; } k->h = l->keyheight; k++; } } double kbd_get_row_length(struct key *k) { double l = 0.0; while ((k->type != Last) && (k->type != EndRow)) { l += k->width; k++; } return l; } struct key * kbd_get_key(struct kbd *kb, uint32_t x, uint32_t y) { struct layout *l = kb->layout; struct key *k = l->keys; if (kb->debug) fprintf(stderr, "get key: +%d+%d\n", x, y); while (k->type != Last) { if ((k->type != EndRow) && (k->type != Pad) && (k->type != Pad) && (x >= k->x) && (y >= k->y) && (x < k->x + k->w) && (y < k->y + k->h)) { return k; } k++; } return NULL; } void kbd_unpress_key(struct kbd *kb, uint32_t time) { bool unlatch_shift = false; if (kb->last_press) { unlatch_shift = (kb->mods & Shift) == Shift; if (unlatch_shift) { kb->mods ^= Shift; zwp_virtual_keyboard_v1_modifiers(kb->vkbd, kb->mods, 0, 0, 0); } if (kb->last_press->type == Copy) { zwp_virtual_keyboard_v1_key(kb->vkbd, time, 127, // COMP key WL_KEYBOARD_KEY_STATE_RELEASED); } else { zwp_virtual_keyboard_v1_key(kb->vkbd, time, kb->last_press->code, WL_KEYBOARD_KEY_STATE_RELEASED); } if (kb->compose >= 2) { kb->compose = 0; kbd_switch_layout(kb, kb->prevlayout); } else if (unlatch_shift) { kbd_draw_layout(kb); } else { kbd_draw_key(kb, kb->last_press, Unpress); } kb->last_press = NULL; } } void kbd_release_key(struct kbd *kb, uint32_t time) { kbd_unpress_key(kb, time); if (kb->print_intersect && kb->last_swipe) { printf("\n"); // Important so autocompleted words get typed in time fflush(stdout); kbd_draw_layout(kb); kb->last_swipe = NULL; } } void kbd_motion_key(struct kbd *kb, uint32_t time, uint32_t x, uint32_t y) { // Output intersecting keys // (for external 'swiping'-based accelerators). if (kb->print_intersect) { if (kb->last_press) { kbd_unpress_key(kb, time); // Redraw last press as a swipe. kbd_draw_key(kb, kb->last_swipe, Swipe); } struct key *intersect_key; intersect_key = kbd_get_key(kb, x, y); if (intersect_key && (!kb->last_swipe || intersect_key->label != kb->last_swipe->label)) { kbd_print_key_stdout(kb, intersect_key); kb->last_swipe = intersect_key; kbd_draw_key(kb, kb->last_swipe, Swipe); } } else { kbd_unpress_key(kb, time); } } void kbd_press_key(struct kbd *kb, struct key *k, uint32_t time) { if ((kb->compose == 1) && (k->type != Compose) && (k->type != Mod) && (k->layout)) { kb->compose++; if (kb->debug) fprintf(stderr, "showing compose %d\n", kb->compose); kbd_switch_layout(kb, k->layout); return; } switch (k->type) { case Code: if (k->code_mod) { if (k->reset_mod) { zwp_virtual_keyboard_v1_modifiers(kb->vkbd, k->code_mod, 0, 0, 0); } else { zwp_virtual_keyboard_v1_modifiers(kb->vkbd, kb->mods ^ k->code_mod, 0, 0, 0); } } else { zwp_virtual_keyboard_v1_modifiers(kb->vkbd, kb->mods, 0, 0, 0); } kb->last_swipe = kb->last_press = k; kbd_draw_key(kb, k, Press); zwp_virtual_keyboard_v1_key(kb->vkbd, time, kb->last_press->code, WL_KEYBOARD_KEY_STATE_PRESSED); if (kb->print || kb->print_intersect) kbd_print_key_stdout(kb, k); if (kb->compose) { if (kb->debug) fprintf(stderr, "pressing composed key\n"); kb->compose++; } break; case Mod: kb->mods ^= k->code; if (k->code == Shift) { kbd_draw_layout(kb); } if (kb->mods & k->code) { kbd_draw_key(kb, k, Press); } else { kbd_draw_key(kb, k, Unpress); } zwp_virtual_keyboard_v1_modifiers(kb->vkbd, kb->mods, 0, 0, 0); break; case Layout: // switch to the layout determined by the key kbd_switch_layout(kb, k->layout); break; case Compose: // switch to the associated layout determined by the *next* keypress if (kb->compose == 0) { kb->compose = 1; } else { kb->compose = 0; } if ((bool)kb->compose) { kbd_draw_key(kb, k, Press); } else { kbd_draw_key(kb, k, Unpress); } break; case NextLayer: // switch to the next layout in the layer sequence kb->layer_index++; enum layout_id layer; if (kb->landscape) { layer = kb->landscape_layers[kb->layer_index]; } else { layer = kb->layers[kb->layer_index]; } if (layer == NumLayouts) { kb->layer_index = 0; if (kb->landscape) { layer = kb->landscape_layers[kb->layer_index]; } else { layer = kb->layers[kb->layer_index]; } } kbd_switch_layout(kb, &kb->layouts[layer]); break; case BackLayer: // switch to the previously active layout if (kb->prevlayout) kbd_switch_layout(kb, kb->prevlayout); break; case Copy: // copy code as unicode chr by setting a temporary keymap kb->last_swipe = kb->last_press = k; kbd_draw_key(kb, k, Press); if (kb->debug) fprintf(stderr, "pressing copy key\n"); create_and_upload_keymap(kb, kb->layout->keymap_name, k->code, k->code_mod); zwp_virtual_keyboard_v1_modifiers(kb->vkbd, kb->mods, 0, 0, 0); zwp_virtual_keyboard_v1_key(kb->vkbd, time, 127, // COMP key WL_KEYBOARD_KEY_STATE_PRESSED); if (kb->print || kb->print_intersect) kbd_print_key_stdout(kb, k); break; default: break; } } void kbd_print_key_stdout(struct kbd *kb, struct key *k) { /* printed keys may slightly differ from the actual output * we generally print what is on the key LABEL and only support the normal * and shift layers. Other modifiers produce no output (Ctrl,Alt) * */ bool handled = true; if (k->type == Code) { switch (k->code) { case KEY_SPACE: printf(" "); break; case KEY_ENTER: printf("\n"); break; case KEY_BACKSPACE: printf("\b"); break; case KEY_TAB: printf("\t"); break; default: handled = false; break; } } else if (k->type != Copy) { return; } if (!handled) { if ((kb->mods & Shift) || (kb->mods & CapsLock)) printf("%s", k->shift_label); else if (!(kb->mods & Ctrl) && !(kb->mods & Alt) && !(kb->mods & Super)) printf("%s", k->label); } fflush(stdout); } void kbd_draw_key(struct kbd *kb, struct key *k, enum key_draw_type type) { struct drwsurf *d = kb->surf; const char *label = (kb->mods & Shift) ? k->shift_label : k->label; if (kb->debug) fprintf(stderr, "Draw key +%d+%d %dx%d -> %s\n", k->x, k->y, k->w, k->h, label); struct clr_scheme *scheme = (k->scheme == 0) ? &(kb->scheme) : &(kb->scheme1); switch (type) { case Unpress: draw_inset(d, k->x, k->y, k->w, k->h, KBD_KEY_BORDER, scheme->fg); break; case Press: draw_inset(d, k->x, k->y, k->w, k->h, KBD_KEY_BORDER, scheme->high); break; case Swipe: draw_over_inset(d, k->x, k->y, k->w, k->h, KBD_KEY_BORDER, scheme->swipe); break; } drw_draw_text(d, scheme->text, k->x, k->y, k->w, k->h, label); } void kbd_draw_layout(struct kbd *kb) { struct drwsurf *d = kb->surf; struct key *next_key = kb->layout->keys; if (kb->debug) fprintf(stderr, "Draw layout"); drw_fill_rectangle(d, kb->scheme.bg, 0, 0, kb->w, kb->h); while (next_key->type != Last) { if ((next_key->type == Pad) || (next_key->type == EndRow)) { next_key++; continue; } if (next_key->type == Mod && kb->mods & next_key->code) { kbd_draw_key(kb, next_key, Press); } else { kbd_draw_key(kb, next_key, Unpress); } next_key++; } } void kbd_resize(struct kbd *kb, struct layout *layouts, uint8_t layoutcount) { struct drwsurf *d = kb->surf; fprintf(stderr, "Resize %dx%d %d, %d layouts\n", kb->w, kb->h, kb->s, layoutcount); drwsurf_resize(d, kb->w, kb->h, kb->s); for (int i = 0; i < layoutcount; i++) { kbd_init_layout(&layouts[i], kb->w, kb->h); } kbd_draw_layout(kb); } void draw_inset(struct drwsurf *ds, uint32_t x, uint32_t y, uint32_t width, uint32_t height, uint32_t border, Color color) { drw_fill_rectangle(ds, color, x + border, y + border, width - border, height - border); } void draw_over_inset(struct drwsurf *ds, uint32_t x, uint32_t y, uint32_t width, uint32_t height, uint32_t border, Color color) { drw_over_rectangle(ds, color, x + border, y + border, width - border, height - border); } void create_and_upload_keymap(struct kbd *kb, const char *name, uint32_t comp_unichr, uint32_t comp_shift_unichr) { int keymap_index = -1; for (int i = 0; i < NUMKEYMAPS; i++) { if (!strcmp(keymap_names[i], name)) { keymap_index = i; } } if (keymap_index == -1) { fprintf(stderr, "No such keymap defined: %s\n", name); exit(9); } const char *keymap_template = keymaps[keymap_index]; const size_t keymap_size = strlen(keymap_template) + 64; char *keymap_str = malloc(keymap_size); sprintf(keymap_str, keymap_template, comp_unichr, comp_shift_unichr); int keymap_fd = os_create_anonymous_file(keymap_size); if (keymap_fd < 0) { die("could not create keymap fd\n"); } void *ptr = mmap(NULL, keymap_size, PROT_READ | PROT_WRITE, MAP_SHARED, keymap_fd, 0); if (ptr == (void *)-1) { die("could not map keymap data\n"); } if (kb->vkbd == NULL) { die("kb.vkbd = NULL\n"); } strcpy(ptr, keymap_str); zwp_virtual_keyboard_v1_keymap(kb->vkbd, WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1, keymap_fd, keymap_size); free((void *)keymap_str); }